Good one! My comment would be to look at how her hair buns would work without the covers ie how does the braids coil around into that shape. I can appreciate the fact that you probably haven't drawn her hair in the Alpha style before and you gave it a go. Also, the ribbons could be a bit more 'flowing' if that's the right word? You've done it before in the other Chun Li pics and I think the same would apply here even though her ribbons aren't as thick as her standard white ones. It's just a bit rigid here because of the angles and how the bows look the same and symmetrical to each other. Lastly, the front on face is particularly hard to draw because of the symmetry. I reckon you did a pretty good job balancing both sides (the flip trick is particularly useful here), it's only the bridge of the nose that seems an issue - try to not curve it too much because that suggests that her nose curves back into her face quite a bit. Other than that, you did well so I hope that helps!
Thanks! I intended to make her buns larger than normal here and add layers with the braids, since I wanted to try interpreting them through a different style. I guess I thought the ribbons would hang more still since she's not moving here, but the flow of ribbons could probably add another dimension. Noted about the nose- I have been trying to establish how I want to draw noses but I guess I'm still having trouble with frontal views
Sorry if this is a weird question, but do you think my style is pretty? It's just in all the feedback you've given me I don't think you've mentioned the characters looking attractive (though it's possible I just can't remember) so I wasn't sure what you thought of it on an aesthetic level...
yeah! I thought you were going for a similar look to the animated movie because you found it appealing that way so I didn't think I needed to state the obvious XD
With things like ribbons and hair, they tend to move and fall about in a random way so it's best to give them an irregular/non uniform look so that it'll look more natural As with the nose, just keep looking at as many refs of how it's done frontal view so you get an idea - of course it varies style to style but it'll give you a hint all the same.
I am haha... I guess I just wanted to ask for clarification in that department
Yeah I see what you mean about the ribbons. I should just style some in my hair and look in a mirror for real life effects, lol.
With the nose, I tried making it a bit bigger, since I don't know if you remember but in my other Chun-Li drawing of her in her SSFIV alt you said the nose could be a little bigger... but I guess I didn't really know in what way to make it bigger per se
yeah modeling yourself in the mirror is one of the best references you can get XD
I understand - it's just with the anime style it's kinda hard to show that unless you go into more details, but then you'd lose the anime look. From what I've seen, front on faces in that style don't really show nostrils but rely more on the position of the nose tip - the line of the nose is almost all straight and only goes out to a point at a slight angle to express the tip. You can adjust the size of the nose by how far vertically, and horizontally you emphasize that tip. It's a very subtle feature already as it is and it's simplified 100x more in anime style so it's just a matter of practice to get a feel for how you'd like to draw it
Well that is what I was trying to do here, adjusting the tip (or base) of the nose. And true, but to me the straight down line makes more sense for further away shots and what not. In close ups like these I want to show the nostrils for that detail (they show the nostrils clearly in the movie style btw, unlike a lot of anime). Maybe I'll try to figure out how it should look by sketching some ideas based off different references and then show you?
Yep, I get what you mean - it just gets tricky trying to balance style vs detail when it comes to drawing in this style so that's definitely something you'll have to keep looking at references and thinking about to make a judgement call.
Here are some examples of the frontal vs side view re the nose in anime: images6.fanpop.com/image/photo… images2.fanpop.com/images/phot… images5.fanpop.com/image/photo… You can see how front on seems more straight and the side view has the line only slightly more skewed. Also with the front view, there is a tendency to draw a triangular shape to the side - that is supposed to be nostril and top of it on the shadow side/or it could be the base of the nose. Very, very subtle when it comes to noses in this format
Sure! Go for it - can't hurt to be thinking about what you are actually drawing rather than drawing blindly XD
I used to draw noses like that way back when I first started attempting anime style, when I was looking at Rumiko Takahashi's works. But now I don't want to draw them like that at all. The SF style is a 180 from it; like here for instance, just compare side by side Cammy's face to the second Sailor Moon one you posted: img.photobucket.com/albums/v35…
For clarification, I'm going for a style that still has anime/comic flair but not such extreme proportions, so still reasonably close to real and semirealism proportions, because I like detail. I also like the Ghost in the Shell style which is WAY different from SM and DBZ: www.2d-x.com/wp-content/upload…
So I think it comes down to continuing to practicing and progressing my style by looking at various references
I think my favorite was her dragon dress. Her Summer gown was sexy, and I loved her Alpha suit, but something about that dragon style dress was very exotic. It was like something from Square Enix game. X3